Почему float.NaN! = Double.NaN
?
в то время как float.PositiveInfinity == double.PositiveInfinity
и float.NegativeInfinity == double.NegativeInfinity
равны .
ПРИМЕР:
bool PosInfinity = (float.PositiveInfinity == double.PositiveInfinity); //true
bool NegInfinity = (float.NegativeInfinity == double.NegativeInfinity); //true
bool isNanEqual = (float.NaN == double.NaN); //false, WHY?