Определенно возможный в небезопасном режиме. Обратите внимание, что даже при том, что в исходном коде Quake 3 константа 0x5f3759df
использовалась, , числовое исследование показало что константа 0x5f375a86
на самом деле урожаи лучшие результаты для Приближений Ньютона.
http://gpwiki.org/index.php/Game_Content_Resources - Game programming wiki contains some good links for game resources (sprites, animations, 3D models, sounds, icons, textures and more)
- Charas Sprite Generators
- GameDev .Net - Forum Thread: Sprites, sprites and more sprites!
- VB Explorer - Free sprite sets, bottom right corner of the page.
- RPG2000 Life is imagination - A german site with TONS of RPG related artwork. The site is easy enough to navigate even though it's in german.
- Ari Feldman SpriteLib_GPL - SpriteLib_GPL (SpriteLib General Public License) Copyright (c) 1996-2002 by Ari Feldman
- Molotov.nu - Mostly old-school RPG and Nethack-like graphics.
- Lost Garden - Various free graphics for various genres under "Free game graphics". Good quality.
try to check the following projects and/or websites:
For early development, getting sprite sheets from some now-defunct SNES game or something of the kind might be just as easy as free images; for later development and demo releases, you're probably going to have to get a hold of a graphics artist at any rate.
You could just mock some stuff up in MS Paint. Having original art, however simplistic, is likely better than none.
If you want something that looks "good", I'd go for the sprite sheets that Williham Totland recommended.
В этой ветке на GameDev.net много ресурсов спрайтов. Есть также этот , в котором есть много ресурсов для разработки игр в целом (графические движки, библиотеки, приложения, носители и т. Д.).