OpenGL: Create a sky box?

I'm new to OpenGL. I'm using JOGL.

I would like to create a sky for my world that I can texture with clouds or stars. I'm not sure what the best way to do this is. My first instinct is to make a really big sphere with quadric orientation GLU_INSIDE, and texture that. Is there a better way?

5
задан Nick Heiner 24 September 2010 в 20:09
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